MacOS Sprockets : NetSprocket
NetSprocket provides a set of high-level routines designed specifically to help developers add networking code to their games. NetSprocket hides the low-level details of the network from the programmer and takes care of many tasks that the developer would otherwise be forced to implement.
NetSprocket is part of the MacOS Sprockets category. A sprocket is a component of Apple's new game development architecture. Each sprocket adds extra features to the MacOS that specifically benefit those who are writing games. There are six sprockets currently under development by Apple: DrawSprocket, SoundSprocket, InputSprocket, NetSprocket, SpeechSprocket, and QuickDraw 3D Rave. SpeechSprocket is just a repackaged version of Apple's Speech Recognition Manager. Game Sprockets will run only on PowerMacs, but certain sprockets may be ported to 68k in the future. Game Sprockets require the newest system software including OpenTransport 1.1, Display Manager 2.0, and Sound Manager 3.2.1.
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