Game Group Browser

Viewing Page 165 of 284 (items 4101-4125 of 7096) Previous | Next
sorted in ascending orderGame GroupDescription# Games
Middleware: Gamebryo/Lightspeed/NetImmerseGames using a version of Gamebryo 3D multiplatform graphics engine or tools. ...138
Middleware: GameCODAGames using the GameCODA multi-platform audio middleware technology by ...3
Middleware: GameWorksGames using the GameWorks middleware developed by NVIDIA Corporation. It is a ...6
Middleware: GGPOGames using a version of GGPO, a networking library as SDK to add networked ...2
Middleware: HumanIKGames using the HumanIK middleware technology by Autodesk, used for the ...23
Middleware: iKinema1
Middleware: ImpersonatorGames using the Impersonator middleware by OC3 Entertainment, facial animation ...3
Middleware: InControlGames using the InControl middleware by Gallant Games. It is an input manager ...6
Middleware: Instinct StudioGames using a version of Instinct Studio, a cross platform game development ...1
Middleware: IP2LocationGames using the IP2Location middleware by Hexasoft Development Sdn Bhd. It is a ...1
Middleware: IrrklangGames using a version of Irrklang, a cross platform sound library for C++, C# ...4
Middleware: KynapseGames using a version of Kynogon's A.I. middleware solution. It was integrated ...33
Middleware: LightsprintGames using the Lightsprint middleware developed by Lightsprint. It offers ...2
Middleware: LIPGenGames using the LIPGen automated voice-to-animation facial animation software ...2
Middleware: LipSyncGames using a version of Annosoft's LipSync. Both a tool and a SDK are offered ...16
Middleware: LÖVEGames made using the free LÖVE 2D LUA-based framework. It is open source and ...3
Middleware: Magical V EngineGames using the Magical V Engine middleware developed and maintained by SEGA ...2
Middleware: Menus MasterGames using a version of Menus Master, a user interface (UI) authoring ...7
Middleware: MoaiGames using a version of Moai development platform created by Zipline Games. It ...6
Middleware: MonoGameGames developed with the MonoGame free software. It is used to make Windows and ...10
Middleware: MorphemeGames using a version of the Morpheme animation technology by NaturalMotion ...31
Middleware: NavigationGames using the Navigation middleware developed by Autodesk. It is AI ...2
Middleware: NavpowerGames using a version of Navpower, an AI middleware solution developed by ...6
Middleware: Net-ZGames using a version of the multiplayer connectivity technology of Quazal ...31
Middleware: NGLNGL is an in-house rendering engine and cross-platform graphics library ...14
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