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Argonaut Games PLCHistorical Events1980: - Argonaut Software founded by teenager Jez San as software consultancy.
1984: - The company develops it's first game Skyline Attack for the Commodore 64.
1986: - Argonaut lands its first hit with a sixteen-bit title – StarGlider , which was written for the Commodore 64. The title's success financed Argonaut's expansion and is said to be the first popular 3D computer game.
1993: - Argonaut develops the Super FX chip, a 3D graphics accelerator for the Super Nintendo. It becomes a best selling 3D RISC processor. Argonaut develops three games incorporating the technology. One, Starfox becomes one of the best selling games of all time with over 4 million units sold.
1996: - Outside management and investment begins a period of intensive growth. Argonaut releases Brender, a 3D multiplatform API. Charles Rendell (formerly of KPMG and Sega) joins as Financial Director.
1997: - Keith Robinson (formerly of Rage plc) joins as Development Director. Argonaut moves into new offices in Edgware.
1998: - Argonaut buys key development assets from Cranberry Source. Employees reaches over 100.
1999: - Argonaut Technologies and Argonaut Software split into 2 separate companies.
2000: - Argonaut Games plc goes public and is floated on the London Stock Exchange.
Oct 23, 2000: Sep, 2001: Jan 17, 2002: - The company acquires development studio Particle Systems in a deal worth around £ 4.1 million and renames it Argonaut Sheffield.
May, 2004: Oct 15, 2004: - Due to financial troubles, Argonaut's stock trade in London is halted.
Oct 22, 2004: - Argonaut fires the entire staff (nearly 40 people) of its subsidiary Argonaut Sheffield and closed it down.
Oct 25, 2004: - Argonaut fires about a hundred employees and the company is put up for sale.
Nov 01, 2004: Company history contributed by B.L. Stryker (19786), Corn Popper (66170), Sciere (124861), Isdaron (695) and Jeanne (60011) |
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