Audiokinetic Inc.


Since 2003, Audiokinetic designs audio middleware that provides the gaming industry with an audio pipeline solution called Wwise. It integrates a complete audio authoring tool with a sound engine, as an audio development solution for both sound designers and audio programmers.


Torment: Tides of Numenera(2017)
Resident Evil VII: Biohazard(2017)
Planet Coaster(2016)
Watch_Dogs 2(2016)
Robinson: The Journey(2016)
Eagle Flight(2016)
Batman: Arkham VR(2016)
Gears of War 4(2016)
PlayStation VR Worlds(2016)
Halo 5: Forge(2016)
Grow Up(2016)
We Happy Few(2016)
Batman: Arkham Underworld(2016)
Necropolis: Brutal Edition(2016)
Dead by Daylight(2016)
Overwatch (Origins Edition)(2016)
Shadow of the Beast(2016)
Bejeweled: Stars(2016)
Ratchet & Clank(2016)
Stories: The Path of Destinies(2016)
Quantum Break(2016)
Chariot / Chariot: Royal Gadet Pack(2016)
Tom Clancy's The Division(2016)
Tom Clancy's Rainbow Six: Siege(2015)
Star Wars: Galaxy of Heroes(2015)
Might & Magic: Heroes VII(2015)
Rayman Adventures(2015)
Halo 5: Guardians(2015)
Assassin's Creed: Syndicate(2015)
Life Is Strange: Episode 5 - Polarized(2015)
Transformers: Devastation(2015)
Blood Bowl II(2015)
Metal Gear Solid V: The Phantom Pain(2015)
Batman: Arkham Knight(2015)
Witcher 3: Wild Hunt, The(2015)
Killing Floor 2(2015)
Elite: Dangerous(2015)
Elder Scrolls Online: Tamriel Unlimited, The(2015)
Order: 1886, The(2015)
Total War: Attila(2015)
Life Is Strange: Episode 1 - Chrysalis(2015)
Fork Parker's Holiday Profit Hike(2014)
Tetris Ultimate(2014)

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