What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

DigiPen (USA) Corp.

Historical Events

    1988:

    • DigiPen Corporation was founded in Vancouver, B.C., Canada by Claude Comair. The DigiPen Applied Computer Graphics School began as a computer simulation and animation company.

    1994:

    • DigiPen officially accepted its first class of video game programming students. This two-year video game programming diploma course was the first of its kind in North America.

    1995:

    • DigiPen implemented a revised two-year 3D computer animation diploma program.

    1996:

    • The authorization to award Associate and Bachelor of Science Degrees in Real-Time Interactive Simulation as well as an Associate of Applied Arts Degree in 3D Computer Animation was granted by the Washington State Higher Education Coordinating Board (HECB).

    1998:

    • DigiPen opened the DigiPen Institute of Technology in Redmond, Washington, U.S.A.

    2000:

    • The educational activities in Canada were phased out and the Redmond campus became the only DigiPen educational facility.

    Jul 22, 2000:

    • The first graduation ceremony took place. There were six Associate of Science Degree graduates and five Bachelor of Science Degree graduates in the inaugural class.
    Company history contributed by Terrence Bosky (5235)