Factor 5 GmbH

Historical Events

    1987:

    • Company founded in Germany.

    1991:

    • After working as a small team for a few years, the members decide to give up their studies and officially "open" the company.

    May, 1996:

    • Company moves to San Rafael, California.

    1997:

    • Work is started on the Nintendo 64. Factor 5 develops proprietary speech compression and sound tools for the N64. Based on these efforts, Nintendo grants access to highly proprietary Microcode information and development environment.

    1998:

    • The MusyX sound-system is finished for the N64 and PC platforms, a program used to ease the integration of sound in games.

    1999:

    • MusyX is finished for Game Boy Color. Nintendo and Factor 5 enter a multi-year licensing agreement for MusyX to become the official sound and music system for Nintendo platforms. The initial design and development of MusyX for Nintendo´s next generation platforms Game Boy Advance and Nintendo Gamecube are started.

    2000:

    • MusyX for Game Boy Advance and Nintendo Gamecube becomes available for licensed Nintendo developers.

    Oct, 2002:

    • After completing a MPEG4 playback toolkit for the Nintendo Gamecube, Factor 5 and DivXNetworks team up to bring DVD-quality video to game consoles.

    May, 2009:

    Company history contributed by Sciere Bronze Star Contributing Member (122551)
     

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