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Factor 5 GmbHHistorical Events1987: - Company founded in Germany.
1991: - After working as a small team for a few years, the members decide to give up their studies and officially "open" the company.
May, 1996: - Company moves to San Rafael, California.
1997: - Work is started on the Nintendo 64. Factor 5 develops proprietary speech compression and sound tools for the N64. Based on these efforts, Nintendo grants access to highly proprietary Microcode information and development environment.
1998: - The MusyX sound-system is finished for the N64 and PC platforms, a program used to ease the integration of sound in games.
1999: - MusyX is finished for Game Boy Color. Nintendo and Factor 5 enter a multi-year licensing agreement for MusyX to become the official sound and music system for Nintendo platforms. The initial design and development of MusyX for Nintendo´s next generation platforms Game Boy Advance and Nintendo Gamecube are started.
2000: - MusyX for Game Boy Advance and Nintendo Gamecube becomes available for licensed Nintendo developers.
Oct, 2002: - After completing a MPEG4 playback toolkit for the Nintendo Gamecube, Factor 5 and DivXNetworks team up to bring DVD-quality video to game consoles.
May, 2009: Company history contributed by Sciere (122551) |
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