OverviewHeavy Iron Studios was founded in 1999 as a THQ development studio. Located in Los Angeles, California, the studio worked constantly on games based on well-known movie franchises.
In March 2009 as part of THQ's efforts to cut costs, Heavy Iron Studios was spun off and became an independently owned and operated company lead by Lyle Hall.
The company is currently working on several unannounced projects.
|Call of Duty: WWII||(2017)|
|Call of Duty: Infinite Warfare||(2016)|
|Disney Infinity: Toy Box 2.0||(2015)|
|Disney Infinity 2.0: Play Without Limits||(2014)|
|South Park: The Stick of Truth||(2014)|
|Disney Infinity: Toy Box||(2013)|
|Family Guy: Back to the Multiverse||(2012)|
|Disney Epic Mickey 2: The Power of Two||(2012)|
|Harley Pasternak's Hollywood Workout||(2012)|
|UFC: Personal Trainer||(2011)|
|SpongeBob's Truth or Square||(2009)|
|Incredibles: Rise of the Underminer, The||(2005)|
|SpongeBob SquarePants: The Movie||(2004)|
|SpongeBob SquarePants: Battle for Bikini Bottom||(2003)|
|Scooby-Doo!: Night of 100 Frights||(2002)|
|Evil Dead: Hail to the King||(2000)|
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Related Web Sites
- Heavy Iron Studios, Inc. (official website)
- Heavy Iron's Newfound Freedom (Edge Online interviews Heavy Iron's General Manager Lyle Hall shortly after the spin off from THQ (March 20, 2009))
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