Krome Studios Pty Ltd.

Overview

Krome Studios was originally established in 1999 as a joint venture between Gee Whiz! Entertainment (founded by John Passfield and Steve Stamatiadis - who had also founded Interactive Binary Illusions in 1993) and another company (owned by Robert Walsh). Passfield and Stamatiadis met Walsh through their work on the title Mike Stewart’s Pro Bodyboarding (1999) and decided to continue together. Krome was established with the goal of creating original and licensed games for PC, console and later handheld, systems.

John Passfield left the company after selling his shares in early 2005. He is the co-creator and designer of the TY the Tasmanian Tiger series.

From a humble team of five, Krome grew exponentially each year to become Australia's largest game development company. In its early days, Krome pioneered surfing games on the Playstation with Championship Surfer and Sunny Garcia Surfing, utilising in-house technology. Following this, Krome produced a number of children's titles including games for the Barbie, Disney and Nickelodeon franchises.

In November 2006 Krome Studios acquired Atari Melbourne House Pty Ltd., Australia's oldest development studio (known as Beam Software Pty., Ltd. in the eighties until the mid-nineties) and it was renamed Krome Studios Melbourne.


Contributed by Xoleras (67002) on Jul 28, 2005.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS