Logicware, Inc.

Moby ID: 2846

Overview

This company needs an overview. Contribute one!

Credited on 17 Games from 1995 to 2001

Aliens Versus Predator: Gold Edition (2000 on Windows, Macintosh, OnLive)
Remington Top Shot: Interactive Target Shooting (1998 on Windows, Macintosh)
Jazz Jackrabbit 2 (1998 on Windows, Macintosh)
Quake II (1997 on Linux, Windows, PlayStation...)
Defiance (1997 on Windows)
Zork: Grand Inquisitor (1997 on Windows, Macintosh)
Redneck Rampage (1997 on DOS, Macintosh, Windows)
Mario Teaches Typing 2 (1997 on Windows, Windows 3.x, Macintosh)
Shattered Steel (1996 on DOS, Windows, Macintosh)
Casper (1996 on PlayStation, Game Boy Color, SEGA Saturn...)
Alley 19 Bowling (1996 on Windows, Macintosh)
Kingdom II: Shadoan (1996 on DOS, CD-i, Macintosh...)
Killing Time (1995 on Windows, 3DO, Macintosh)
Tempest 2000 (1994 on DOS, Windows, Jaguar...)
Wolfenstein 3D (1994 on 3DO, Apple IIgs, Macintosh)
Doom (1993 on Linux, DOS, Windows...)
Kingdom: The Far Reaches (1984 on DOS, Windows, 3DO...)

History +

1993

Company incorporated under the name of Logicware, Inc. focusing on the game industry.

1989

Company was originally established under the name of Parsons Engineering specializing in industrial control software.

Trivia +

In 2000 Logicware, Inc. ceased porting new titles and was forced to shutter its doors due to financial difficulties. In light of this development the About page of the website was altered early in the year to read:

"Logicware was formed in 1995 to create fun, cutting edge games for computers and console systems. Logicware developed a multitude of original titles and conversions on a variety of platforms. In late 1997, Logicware began publishing games for the Mac OS. This effort was badly run, and ultimately failed miserably. Somehow, six games were shipped, and two more were completed. It was a gung ho effort. We're really quite amazed the company survived."

The page then went on to list the games the company had managed to work on in their five years, ending with the commentary:

"We never did any embedded systems or industrial control, really, we were drunk, it was dark, lies all damned lies! Good night everybody! Logicware is located east of Los Angeles in Covina, California in a strip mall. We're surrounded by accountants, they evicted the fortune teller long ago, and there's this shoe guy. We keep an eye on him. At this point our office serves mainly to house the cat."

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: