Mind Control Software, Inc.
Overview
Mind Control Software was founded in 1994 by
Andrew Leker as a vehicle for realizing the interactive version of
Skyrealms of Jorune, a cult classic tabletop role-playing game Andrew developed while a student at the University of California at Berkeley.
Alien Logic (a PC role playing adventure game) was released through
SSI, and won E3's PC Role Playing Game of the Year. After that auspicious beginning, Mind Control developed
Silencer, a side-scrolling multi-player online game that attracted a rabid and loyal fan base. Close on its heels followed
Resurrection, a strategic combat game, which won an Independent Games Festival (IGF) award in 1999 for Best Game Design.
Since then, Mind Control has been hired to solve a variety of tough design and technology challenges regarding game applications and server side infrastructure for several large mobile game publishers including
Digital Chocolate and
Nokia.
Visual Concepts,
SEGA's first party development team, hired Mind Control Software to build the multiplayer and matchmaking server infrastructure for SEGA's AAA sports franchises. Mind Control Software also developed key download technologies for
Disney Interactive.
In 2003,
Marc LeBlanc, a designer and technologist who had been instrumental in developing the engine technology for genre-standards
Thief and
System Shock, joined Mind Control Software in order to take one of Andrew's prototypes, a PC strategy game called
Oasis, and bring it to market. The following year, Mind Control Software won again at the IGF in the Web/Downloadable category, winning two awards for Oasis, including Innovation in Game Design and the prestigious Seumas McNally award for Independent Game of the Year.
Their casual games have been published by the world's leading casual games publishers including
EA/Pogo, Digital Chocolate, Nokia,
Vivendi Universal, and
PlayFirst. Key members of the team also designed
Ooga Booga, a best-of-class multiplayer title for the Dreamcast console. Mind Control Software is a licensed PSP, DS, Wii, and PS3 developer, and is currently engaged in projects for several game publishers different markets including PC, Mass-Market Ultra-Casual, Massive Multiplayer Online, Console, Handheld, and Mobile platforms.
Recent work includes contributions to the PSP title
Field Commander (2006) and their own game
Arrrrrr! (2007).
Contributed by
Sciere
(121969) on Jul 16, 2007. [
revised by :
Ross Sigworth (59)].