- Fusajiro Yamauchi (Great-Grandfather of long standing Nintendo President, Hiroshi Yamauchi) distributes "Hanafuda", a Japanese playing card he created in 1889, in Japan.
- Yamauchi Nintendo & Co. established.
- Hiroshi Yamauchi becomes President, absorbing the manufacturing operation of Yamauchi Nintendo & Co., with distribution company Marufuku Co. Ltd. the primary company.
- Marufuku Co. Ltd. changes its name to Nintendo Playing Card Co. Ltd.
- Sold playing cards with Walt Disney characters on the face, opening a new market in children's playing cards
- Changed name to Nintendo Co. Ltd, and began developing games as well as cards.
- With the help of Mitsubishi Electric, Nintendo developed a video game system using electronic video recording (EVR) player.
- Created and started selling coin-operated video games using microcomputers.
- The GAME & WATCH series of video games were released. Also, Nintendo America was created in New York.
- Nintendo introduced to the arcade world Donkey Kong, which soon become a worldwide hit.
- Developed and released the home video games console "Family Computer" (aka the Famicom) to Japanese stores.
- When the company encountered problems to manufacture games at the same pace they were selling them, the employees were divided into three groups: Nintendo R&D1, Nintendo R&D2 and Nintendo R&D3.
- The Famicom was re-designed and released as the "Nintendo Entertainment System" in the US and Europe, along with Duck Hunt and the Super Mario Brothers.
- The NES achieves the status of the No.1 selling toy in the US. The Legend of Zelda becomes the first NES title to sell more then 1 million units.
- The Game Boy, one of the first portable gaming systems, is released in Japan and the US
Nov 21, 1990:
- The Super Famicom, a 16-bit update to the Famicom, is released in Japan.
- The Super Famicom is released as the Super Nintendo Entertainment System in the US, along with Super Mario World.
- The SNES is released in Europe.
Aug 23, 1993:
- Nintendo and Silicon Graphics announce an worldwide Joint Development and License Agreement for developing a truly three-dimensional, 64-bit Nintendo machine for home use. "Project Reality" will be unveiled in arcades in 1994, and will be available for home use (target price below $250) by late 1995.
- Nintendo helps to develop and implement an industry-wide rating system for video games.
- Nintendo releases two new hardware components: a 32-bit Virtual Reality machine, the Virtual Boy and the Ultra 64 hardware chip-set, for which two arcade titles, Killer Instinct and Cruis'n USA, use.
- The company acquires 25% of Rareware.
Jun 23, 1996:
- The Ultra 64 hardware becomes the Nintendo 64 console system, and is released in Japan.
- The Game Boy Pocket, a smaller version of the Game Boy, is released.
Sep 29, 1996:
- Nintendo 64 console is released in the United States at the MSRP of $199.95.
Aug 01, 1997:
- The Nintendo 64 is released in Europe.
- The Game Boy Color, Camera and Printer are released, along with Pokemon (a conversion of the hit Japanese RPG, Pocket Monsters).
- The Game Boy sells its one hundred millionth unit worldwide.
- The Game Boy Advance and Nintendo Gamecube are released. Meanwhile Mario and Donkey Kong celebrate 20 years in the video games industry.
Mar 21, 2001:
- The next iteration of the Game Boy, Game Boy Advance, is released in Japan
Jun 11, 2001:
- The GBA debuts in the US, selling 1 million units in six weeks.
Sep 14, 2001:
- The GameCube is released in Japan.
Nov 18, 2001:
- The GameCube is released in North America.
- Hiroshi Yamauchi steps down after 52 years at the helm of Nintendo, naming Satoru Iwata as his successor
May 03, 2002:
- The GameCube is released in Europe with 20 launch titles.
Jan 20, 2004:
- Nintendo DS (Dual Screens) is announced.
Nov 21, 2004:
- Nintendo DS is released in USA.
Dec 02, 2004:
- Nintendo DS is released in Japan.
Mar 11, 2005:
- Nintendo DS is released in Europe.
Nov 19, 2006:
- The Wii is released in the United States.
Dec 02, 2006:
- The Wii is released in Japan.
Dec 08, 2006:
- The Wii is released in Europe.
Apr 28, 2007:
- The company acquires 80% of the shares of Monolith Software, Inc. and thus takes over the company.