🕹️ New release: Lunar Lander Beyond

Plastic Reality Technologies, s.r.o.

Moby ID: 4493

Overview edit · view history

Game development company PLASTIC REALITY TECHNOLOGIES,s.r.o. was founded in 2000. The idea of being involved in the game industry originated from the members and co-founders who are Petr Smilek, Jan Bulin and Petr Sovis - all of whom have degrees in Computer Science Engineering at the University in Brno, Czech Republic, and Jiri Kocab - graduate of the Komensky University, Faculty of Law in Bratislava.Therefore our team has had from the very beginning, a strong technology and legal background.

However, the very beginning of the development process of today´s technology used in games developed by PLASTIC REALITY TECHNOLOGIES, s.r.o. started in 1998. Formerly used XReality Engine was changed in specific major areas and nowadays is presented as Typhoon Engine. For instance the game ´Korea:Forgotten Conflict´ runs on Typhoon Engine.

In May 2000 the co-founders decided to set up a company with limited liability called PLASTIC REALITY TECHNOLOGIES, s.r.o. with its HQ in Brno, the second largest city in the Czech Republic.

Source: company website

Credited on 4 Games from 2001 to 2006

El Matador (2006 on Windows)
El Matador (Games Convention 2006 Edition) (2006 on Windows)
Korea: Forgotten Conflict (2003 on Windows)
Loco-Commotion (2001 on Windows)

History +

November 2006

The company fails to secure further investment and closes its doors. All employees leave to work at Illusion Softworks, a.s..

June 2000

Plastic Reality Technologies founded by Petr Smílek, Jan Bulin and Petr Sovis in Brno, Czech Republic.

Related Web Sites +

Contribute

Add your expertise to help preserve video game history! You can submit a correction or add the following: