SNK's first game, Ozama Wars is released in arcades.
1989:
The release of the NeoGeo MVS (Multi-Video System) which allowed arcade operators to display one, two, four, or six separate games in a single cabinet.
1991:
The release of the NeoGeo AES (Advanced Entertainment System); a home version of the NeoGeo MVS.
1994:
The company drops its pit bull mascot, which it has used in many of its ads and had become a cult figure, when a new outside PR firm is chosen.
Sep 09, 1994:
The company launches the NeoGeo CD console in Japan and sells the entire first run of 25,000 units on a single day.
1995:
The company releases a new version of the NeoGeo CD with faster cache RAM to solve the problem of lengthy load times. The console is called NeoGeo CDZ.
Later in 1999, the company shuts down its hardware manufacturing facilities and closes down its chain of NeoGeo World amusement centers.
The company launches the NeoGeo Pocket Color handheld in Japan, in the spring of 1999.
2000:
The company collapses and its properties are scattered out amongst several other entities, from Korean-based Eolith and Mega Enterprises to Japan-based Noise Factory.
Aruze does little to support SNK's video game business, so the original founder Eikichi Kawasaki leaves the company, along with other executives, to found the entertainment company Brezzasoft.
Jan, 2000:
Aruze, a producer of Pachinko machines, acquires SNK Corporation, its intellectual property and its related companies to develop Pachi-Slot machines based upon popular SNK franchises.
Oct 22, 2001:
After filing for bankruptcy and selling the intellectual property rights for most of the SNK franchises to BrezzaSoft, SNK Corporation officially ceases to be.
2002:
Eikichi Kawasaki founds a new holding company by the name of Playmore and reacquires SNK's property.