OverviewSoftry (소프트라이) was a South Korean software company. It was established in 1993 by Doo Jin, a former producer at Topia, initially as a publisher of foreign games, but soon started producing domestic games. Softry hosted the Sonnori team, which developed Astonishia Story (1994). It also entertained an educational facility known as Game School, which served as their internal development team; graduates were required to submit a finished product that would be then published by the company. On May 29th, 1998, Softry filed for bankruptcy, but the Game School continued to exist.
|My Friend Koo||(1997)|
|Super Action Ball||(1995)|
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