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Spectrum Holobyte, Inc.

Overview

Spectrum HoloByte Inc. was founded in 1982 and incorporated in 1983 in the state of Colorado. After merging with Nexa Corporation in 1987, the company moved its headquarters to Alameda, California. The company eventually employed over 325 people and became successful in the development of games for the PC home computer. Their best selling games were the Falcon fighter-plane flight simulations.

In 1991 Spectrum HoloByte was listed as a division of Sphere, Inc. Sphere's name was changed to Spectrum Holobyte in September 1992.

The company was publicly held and traded on the NASDAQ National Market exchange under the symbol SBYT. Its five development studios were located in Alameda, California; Hunt Valley, Maryland; Chapel Hill, North Carolina; Austin, Texas; and Chipping Sodbury, England. They also had a division in Germany, Spectrum Holobyte GmbH.

In 1993 the company acquired MicroProse, and then SimTex Inc. in 1995. In 1996, all of its products were consolidated underneath the MicroProse banner. Spectrum HoloByte Japan was one of their subsidiaries and eventually became MicroProse Japan K.K. Their Chipping Sodbury, England, subsidiary became MicroProse Ltd. (aka MicroProse-Spectrum HoloByte UK-Europe) and their German division was renamed MicroProse-Spectrum Holobyte GmbH.

The remnants of Spectrum HoloByte disappeared completely when MicroProse merged with Hasbro Interactive in 1998, and their headquarters and studio in Alameda, California, closed in 1999.


Contributed by Brian Hirt (10014) on Mar 01, 1999. [revised by : Jeanne (75620), Mark Johnson (1) and Terok Nor (18734)].