OverviewTeam17 was born in December 1990 from 17Bit Software when a group of young designers and developers thought that they could do better than most releases of the time. In the beginning, they also shortly used the name Team 7 International during the development of their first games, Miami Chase and Full Contact.
The European home computer market leader was the 16Bit Commodore Amiga computer and it was experience and affection for this machine that inspired the team to develop games as good as they knew the machine - and were capable of personally.
In 1991 Team 17 released the top-down shooter Alien Breed, which spawned several sequels, most of them on the Amiga platform as well. The same year the company won a joint software-house of the year award, sharing the prize with Electronic Arts.
The company underwent rapid expansion as they outgrew office after office, until in 1995 they moved into their present headquarters, a 16,500 sq.ft modern office complex.
Their desire to take their games to the four corners of the globe saw them tie in with Ocean Software in Manchester. With Ocean they expanded onto console platforms, developing on PlayStation, Saturn, Atari Jaguar, CD32, Phillips CDI, Megadrive, Super Nintendo, Game Boy and even the Virtual Boy.
Worms is their best selling title to date, which has sold over one million units and has won a line of prestigious awards. The Playstation version won an award from the Sony development community as a reward for the best arcade-strategy game on the system.
They currently have about 60 staff members working on a variety of projects in their Ossett HQ.
In May 2014 the company announced to open a new office in Nottingham to focus on commercial and publishing activities.
Contributed by Roger Wilco (1105) on Nov 14, 2002. [revised by : Cor 13 (171951) and Sciere (275355)].