Trino Team consists of 4 graduate students and 2 alumni from Carnegie Mellon's Entertainment Technology Center. The team was in residence at Electronic Arts
in Silicon Valley California in Spring 2008 and Spring 2009.
Originally called projeX, the team came together to develop the Xbox 360 indie game Trino
, released in May 2009. The development group consists of Soo Jeong Bae
(producer), Stephanus Indra
(engine + graphics programmer), Young Wook Yang
(system + gameplay programmer), Linhan Li
(fx artist + programmer), Ivan Ortega
(UI + lead artist + PR contact) and Nick Lee
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