Westwood Studios, Inc.

Overview

In 1985, Brett W. Sperry and Louis Castle set to work in a garage in Las Vegas. Thus was born Westwood Studios. Among the early creations are Mars Saga, BattleTech: The Crescent Hawk's Inception, DragonStrike and Eye of the Beholder, which garnered the young company its first taste of recognition at home and abroad.

In 1992, the company merged with Virgin Interactive Entertainment, which enabled Westwood Studios to become a software publisher in its own right and to enjoy Virgin's superior worldwide distribution network. It was also the year Westwood released The Legend of Kyrandia and Dune II: The Building of a Dynasty.

Soon after came Command & Conquer and Command & Conquer: Red Alert, which set sales records and were followed by Monopoly CD-ROM, which was the first commercial game with Internet support. Monopoly and titles in the Command & Conquer series continue to make best seller charts. The Command & Conquer series has topped the 10 million-unit sales mark.

The company's last adventure game was Blade Runner (1997). In August 1998, Westwood was acquired by Electronic Arts (EA) for $122.5 million in cash following Virgin Interactive's financial problems, and was joined by another studio previously owned by Virgin, which was then renamed to Westwood Pacific.

After the game Earth & Beyond failed to meet EA's expectations, and having stretched themselves in multiple, mostly concept-stage projects, Electronic Arts liquidated Westwood Studios in March 2003. Those employees that were willing to do so moved to EA Los Angeles' RTS division.


Contributed by Brian Hirt (9974) on Mar 01, 1999. [revised by : LepricahnsGold (124452), Plokite_Wolf (2675) and Unicorn Lynx (174061)].