Chris Nash
Moby ID: 41629
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Chris has been a games programmer since about 1993. His first game was in Windows 3.1 and now most of his work is based in the latest flavor of Windows. He's fluent in several programming languages and switches between them frequently: C++, Java, C# and HTML.
He's worked for Accolade, Morpheus, Sculptured Software, Engineering Animation (EAI), Hasbro Interactive, Skillgames.com and BreakAway Games. While at EAI, Chris was Lead Programmer on two titles. In 2007 and 2008, he developed Serious Games for BreakAway.
Credited on 10 games
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Tiger Woods PGA Tour 2002 (2002, Windows) | Additional Engineers |
Scooby-Doo!: Mystery of the Fun Park Phantom (1999, Windows) | Principal Software Engineer |
Clue: Murder at Boddy Mansion (1998, Windows) | Lead Programmer |
Test Drive: Off-Road (1997, DOS) | Additional Programming |
StrikePoint (1996, PlayStation) | Additional Programming |
ONSIDE Complete Soccer (1996, DOS) | Programming |
Dirt Racer (1995, SNES) | Designed by |
Ballz 3D: Fighting at its Ballziest (1994, SNES) | Testers |
Bubsy II (1994, SNES) | Game Testers |
Battle Isle 2200 (1994, DOS) | Product Test |
[ full credits ]
Frequent Collaborators
People- 4 games with James Muggeridge
- 4 games with Simon Lacey
- 4 games with Phil Bradley
- 4 games with Steve Wilcox
- 4 games with Adrian Jones
- 3 games with Adam Batham
- 3 games with Shaun Mallen
- 3 games with Kirk Raybould
- 3 games with Daniel Luczywo
- 3 games with Greg Knight
[ 556 more people ]
Companies
- 4 games with Accolade, Inc.
- 3 games with Motivetime Ltd.
- 3 games with Elite Systems Ltd.
- 2 games with Engineering Animation Inc.
- 2 games with PC Music Ltd.
- 1 game with Ubisoft Düsseldorf
- 1 game with Nu Romantic Productions
- 1 game with Hasbro, Inc.
- 1 game with Atari Interactive, Inc.
- 1 game with PF Magic
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