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Chris Nash

Moby ID: 41629

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Chris has been a games programmer since about 1993. His first game was in Windows 3.1 and now most of his work is based in the latest flavor of Windows. He's fluent in several programming languages and switches between them frequently: C++, Java, C# and HTML.

He's worked for Accolade, Morpheus, Sculptured Software, Engineering Animation (EAI), Hasbro Interactive, Skillgames.com and BreakAway Games. While at EAI, Chris was Lead Programmer on two titles. In 2007 and 2008, he developed Serious Games for BreakAway.

Credited on 10 games

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Tiger Woods PGA Tour 2002 (2002, Windows) Additional Engineers
Scooby-Doo!: Mystery of the Fun Park Phantom (1999, Windows) Principal Software Engineer
Clue: Murder at Boddy Mansion (1998, Windows) Lead Programmer
Test Drive: Off-Road (1997, DOS) Additional Programming
StrikePoint (1996, PlayStation) Additional Programming
ONSIDE Complete Soccer (1996, DOS) Programming
Dirt Racer (1995, SNES) Designed by
Ballz 3D: Fighting at its Ballziest (1994, SNES) Testers
Bubsy II (1994, SNES) Game Testers
Battle Isle 2200 (1994, DOS) Product Test

[ full credits ]

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