David Goldfarb

aka: Dave Goldfarb
Moby ID: 177971

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David Goldfarb was a Lead Designer at EA Digital Illusions CE AB until he left the company in July 2012 after working there for five years and on four different titles. Previously he spent two years at Guerrilla B.V.

Credited on 14 games

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Gungrave: G.O.R.E (2022, Windows) Game Design Advisor
Metal: Hellsinger (2022, Windows) Story & Writing
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) Story, Missions and Scripts
Hand of Fate 2 (2017, Windows) Additional Thanks
The Tomorrow Children (2016, PlayStation 4) Story, Missions and Scripts
ADR1FT (2016, Windows) Thank You
Hand of Fate (2014, Windows) Guest Designers
Payday 2 (2013, Windows) Game Director
Battlefield 3 (2011, Xbox 360) Lead Designer - Single Player
Battlefield: Bad Company 2 (2010, PlayStation 3) Lead Designer
Killzone 2 (2009, PlayStation 3) Special Thanks
Mirror's Edge (2009, Windows) Additional Narrative Design
Battlefield: Bad Company (2008, PlayStation 3) Senior Designers
Alfa Romeo Racing Italiano (2005, PlayStation 2) Game Concept and Design

[ full credits ]

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