David Goldfarb
aka:
Dave Goldfarb
Moby ID: 177971
Biography edit · view history
David Goldfarb was a Lead Designer at EA Digital Illusions CE AB until he left the company in July 2012 after working there for five years and on four different titles. Previously he spent two years at Guerrilla B.V.
Credited on 14 games
Displaying most recent · View all
Gungrave: G.O.R.E (2022, Windows) | Game Design Advisor |
Metal: Hellsinger (2022, Windows) | Story & Writing |
The Tomorrow Children: Phoenix Edition (2022, PlayStation 4) | Story, Missions and Scripts |
Hand of Fate 2 (2017, Windows) | Additional Thanks |
The Tomorrow Children (2016, PlayStation 4) | Story, Missions and Scripts |
ADR1FT (2016, Windows) | Thank You |
Hand of Fate (2014, Windows) | Guest Designers |
Payday 2 (2013, Windows) | Game Director |
Battlefield 3 (2011, Xbox 360) | Lead Designer - Single Player |
Battlefield: Bad Company 2 (2010, PlayStation 3) | Lead Designer |
Killzone 2 (2009, PlayStation 3) | Special Thanks |
Mirror's Edge (2009, Windows) | Additional Narrative Design |
Battlefield: Bad Company (2008, PlayStation 3) | Senior Designers |
Alfa Romeo Racing Italiano (2005, PlayStation 2) | Game Concept and Design |
[ full credits ]
Frequent Collaborators
People- 4 games with James Melling
- 4 games with Mats Dal
- 4 games with Ed Carter
- 4 games with Joe Grant
- 4 games with Daniel Collin
- 4 games with Mike Kushner
- 4 games with Sherwyn Augustus
- 4 games with Damon Lumley
- 4 games with Marcus Nordin
- 4 games with Niklas Domander
Companies
- 6 games with Valve Corporation
- 5 games with ak tronic Software & Services GmbH
- 4 games with EA Digital Illusions CE AB
- 4 games with Electronic Arts, Inc.
- 3 games with Epic Games Tools LLC
- 3 games with Imagination Studios AB
- 3 games with Unity Technologies ApS
- 2 games with Red Pipe
- 2 games with Electronic Arts Romania SRL
- 2 games with EA Orlando
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