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David Gregory

Moby ID: 22537

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David has been making games professionally since 1991. He recently has had articles published on Gamasutra.com.

Before joining Emergent as Vice President of Technology and Chief Architect, he spent 11 years at Electronic Arts in various roles from Software Engineer to Director of Software Development. He was one of the key players in launching the expansion pack model for The Sims franchise, and led the engineering team for the critically acclaimed and multi-million selling title, The Sims 2. He also helped lead the Central Technology group at EA's Redwood Shores Studio.

Prior to Electronic Arts, he was employed at Software Toolworks/Mindscape, and Bethesda Softworks.

He holds a Bachelor of Science in Computer Engineering from Virginia Tech.

Credited on 14 games

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Magic: Legends (2021, Windows) Senior Director of Engineering
Star Trek Online (2016, PlayStation 4) Core Technology
Neverwinter (2016, PlayStation 4) Cryptic Studios
The Sims 2: Ultimate Collection (2014, Windows) Technical Directors
The Sims 2: Double Deluxe (2008, Windows) Technical Directors
Tiger Woods PGA Tour 07 (2006, PlayStation 3) Engineering Team
The Sims 2: University (2005, Windows) Technical Directors
The Sims 2 (2004, Windows) Technical Development Director
The Sims: Mega Deluxe (2004, Windows) Engineering
The Sims: Deluxe Edition (2002, Windows) Engineering
The Sims: House Party (2001, Windows) Development Director
Nuclear Strike (1997, PlayStation) Lead Engineer
Soviet Strike (1996, PlayStation) Software Engineering
Wayne Gretzky Hockey 3 (1992, DOS) Programmer

[ full credits ]

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