Ed Goldman

Game Credits (By Role)

Design

SimCity 2000: Network Edition (1996)   (Designed by)
SimCity 2000: CD Collection (1994)   (Ed Goldman, Chris Weiss, Brian Conrad, Owen Nelson and a bunch of other people locked themselves in rooms for hours trying to figure out what a SCURK was.)
SimCity 2000: Urban Renewal Kit (1994)   (Designed By)
 

Programming/Engineering

Spore (2008)   (Software Engineer, Core Engine & Graphics Systems & Pipelines)
Spore Creature Creator (2008)   (Software Engineer, Core Engine & Graphics Systems & Pipelines)
The Sims: Online (2002)   (Engineers)
Crusaders of Might and Magic (1999)   (Programmers)
Falcon 4.0 (1998)   (Engineering)
SimCopter (1996)   (Lead Programmer)
SimCity 2000: CD Collection (1994)   (Ed Goldman used the weirdest development system I've ever seen to write the code and smokes bad cigarettes.)
SimCity 2000: Urban Renewal Kit (1994)   (DOS Programming)