Jeremy Chatelaine
Moby ID: 36675
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Jeremy Chatelaine is a multi-talented programmer who loves turning ideas into reality. He has a long experience in game development and was involved in several successful games.
He stated his career in the game industry in 1997, as beta tester, then as designer, for Ubi Soft in France. Later in 2000 he was involved as Programmer on Beach Volleyball for Carapace in France.
Among other experiences, Jeremy worked at Lionhead Studios on the highly successful Black & White series. He was also an Xbox Live Programmer on the racing game Carve, and as workflow engineer on Catwoman. These last 2 projects were completed while working with Argonaut Games Plc.
In 2005, Jeremy was working for Electronic Arts in the United Kingdom.
Credited on 6 games
Displaying most recent · View all
My Little Flufties (2006, Windows) | Game Incubator PC game engine |
Harry Potter and the Goblet of Fire (2005, Windows) | Tools Programming |
Carve (2004, Xbox) | Xbox Live Programmer |
Catwoman (2004, PlayStation 2) | Process Engineer |
Black & White (2002, Macintosh) | Programming |
Papyrus (2000, Game Boy Color) | Additional Programmer |
[ full credits ]
Frequent Collaborators
People- 3 games with Masataka Nemoto
- 3 games with Martyn Sibley
- 3 games with Jonathan Bunney
- 3 games with Marcus Purvis
- 3 games with Joe Grant
- 3 games with David McEwen
- 2 games with Stefano Buffoli
- 2 games with Chi Chan
- 2 games with Rory Clench
- 2 games with Iain Spoors
Companies
- 3 games with Electronic Arts, Inc.
- 3 games with Electronic Arts GmbH
- 3 games with Electronic Arts Publishing SARL
- 2 games with EA Games
- 2 games with EA Bright Light
- 2 games with TiVo Corporation
- 2 games with Argonaut Games PLC
- 2 games with Electronic Arts Czech...
- 2 games with Electronic Arts Ltd.
- 1 game with Lionhead Studios Ltd.
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