What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Larry Reed

Game Credits (By Role)

Business

Killing Time (1995)   (Game Directors)
 

Programming/Engineering

Tomb Raider: Underworld (2008)   (Programming)
Killing Time (1995)   (Technical Advisors)
Jurassic Park Interactive (1994)   (Additional Programming)
Twisted: The Game Show (1993)   (Programming)
Marble Madness (1984)   (Amiga version by)