What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Mark Brockington

Game Credits (By Role)

Design

Neverwinter Nights (Gold) (2003)   (Core Game Design)
Neverwinter Nights (2002)   (Core Game Design)
 

Programming/Engineering

Baldur's Gate II: Enhanced Edition (2013)   (Infinity Engine Programmers)
Baldur's Gate: Enhanced Edition (2012)   (Multiplayer Programming)
Dragon Age II (2011)   (Programmers)
Dragon Age II (BioWare Signature Edition) (2011)   (Programmers)
Dragon Age: Origins - The Darkspawn Chronicles (2010)   (Programmers)
Dragon Age: Origins (2009)   (Programmers)
Mass Effect: Galaxy (2009)   (Programming)
Sonic Chronicles: The Dark Brotherhood (2008)   (Programmers)
Neverwinter Nights (Gold) (2003)   (Programming)
Neverwinter Nights: Shadows of Undrentide (2003)   (Programmer)
Star Wars: Knights of the Old Republic (2003)   (Additional Programming)
Neverwinter Nights (2002)   (Lead Research Scientist)
Baldur's Gate II: Shadows of Amn (2000)   (Additional Programming)
Baldur's Gate II: Shadows of Amn (Collector&#... (2000)   (Additional Programming)
Baldur's Gate: Tales of the Sword Coast (1999)   (Programming)
Baldur's Gate (1998)   (Additional Programming)
 

Thanks

Baldur's Gate II: Enhanced Edition (2013)   (Special Thanks to)
Star Wars: The Old Republic (2011)   (Special Thanks)
Baldur's Gate II: Throne of Bhaal (2001)   (Special Thanks To)