How do you play retro games?

Mark Brockington

Game Credits (By Role)

Design

Neverwinter Nights (Gold) (2003)   (Core Game Design)
Neverwinter Nights (2002)   (Core Game Design)
 

Programming/Engineering

Baldur's Gate II: Enhanced Edition (2013)   (Infinity Engine Programmers)
Baldur's Gate: Enhanced Edition (2012)   (Multiplayer Programming)
Dragon Age II (2011)   (Programmers)
Dragon Age II (BioWare Signature Edition) (2011)   (Programmers)
Dragon Age: Origins - The Darkspawn Chronicles (2010)   (Programmers)
Dragon Age: Origins (2009)   (Programmers)
Mass Effect: Galaxy (2009)   (Programming)
Sonic Chronicles: The Dark Brotherhood (2008)   (Programmers)
Neverwinter Nights (Gold) (2003)   (Programming)
Neverwinter Nights: Shadows of Undrentide (2003)   (Programmer)
Star Wars: Knights of the Old Republic (2003)   (Additional Programming)
Neverwinter Nights (2002)   (Lead Research Scientist)
Baldur's Gate II: Shadows of Amn (2000)   (Additional Programming)
Baldur's Gate II: Shadows of Amn (Collector&#... (2000)   (Additional Programming)
Baldur's Gate: Tales of the Sword Coast (1999)   (Programming)
Baldur's Gate (1998)   (Additional Programming)
 

Thanks

Baldur's Gate II: Enhanced Edition (2013)   (Special Thanks to)
Star Wars: The Old Republic (2011)   (Special Thanks)
Baldur's Gate II: Throne of Bhaal (2001)   (Special Thanks To)