Matthew Kresge

aka: Matt Kresge
Moby ID: 161241

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Matt Kresge has worked as an artist in the video game industry for more than 10 years on a number of titles such as Mercenaries 2, Assassin’s Creed, Prince of Persia, Red Faction, and Freespace 2.

His past art responsibilities have ranged from designing characters, vehicles, and weapons to creating explosions and effects.

Currently he is a lead character modeler for Warner Brothers Games.

Credited on 16 games

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Myst (2021, Windows) Character Artist
Starlink: Battle for Atlas (2018, PlayStation 4) Outsource Art Lead
Batman: Arkham Knight (2015, Windows) Senior Character Artists
Middle-earth: Shadow of Mordor (2014, PlayStation 4) Special Thanks
Scooby Doo! & Looney Tunes Cartoon Universe: Adventure (2014, Windows) Lead Artists
Prince of Persia: Warrior Within (2010, PlayStation 3) Character Artists
The Lord of the Rings: Conquest (2009, Windows) Special Thanks from the team
Mercenaries 2: World in Flames (2008, PlayStation 2) Pandemic Studios Mercenaries 2 Internal Development Team
Mercenaries 2: World in Flames (2008, Windows) Lead Character Artist
Assassin's Creed (Director's Cut Edition) (2008, Windows) Assassin's Creed Additional
Assassin's Creed (2007, Xbox 360) Additional
Red Faction II (2002, PlayStation 2) Artists
Red Faction (2001, PlayStation 2) Artists
Summoner (2000, PlayStation 2) Artists
Freespace 2: Sci-Fi Sim of the Year Edition (2000, Windows) 3D / Graphics Programming
Freespace 2 (1999, Windows) Real-Time Artists

[ full credits ]

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