Miles Leslie

Moby ID: 181269

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Miles Leslie began his career in the gaming industry with Activision as part of their Quality Assurance testing team.

He was the QA Project Lead on Marvel Ultimate Alliance and Quality Functionality Lead for Enemy Territory: Quake Wars.

In April 2008, Activision appointed Miles to the position of Design / Production Coordinator of their Treyarch Studio.

Credited on 20 games

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Call of Duty: Modern Warfare III (2023, PlayStation 4) Creative
Call of Duty: Vanguard (2021, Windows) Treyarch
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) Creative Development
Call of Duty: Warzone (2020, Windows) Design
Call of Duty: Modern Warfare (2019, Windows) Art
Call of Duty: Black Ops IIII (2018, PlayStation 4) Production
Call of Duty: Black Ops III (2015, Windows) Producers
Call of Duty: Black Ops II (2012, Xbox 360) Producers
Call of Duty: Black Ops (2010, Xbox 360) Associate Producers
Call of Duty: World at War (2008, PlayStation 3) Production Coordinators
Enemy Territory: Quake Wars (2008, PlayStation 3) Lead, QA Functionality
Transformers: The Game (2007, PlayStation 3) Activision QA Special Thanks
Spider-Man 3 (2007, Windows) CS/QA Special Thanks
Marvel Ultimate Alliance (2006, Windows) Project Lead
The Movies: Stunts & Effects (2006, Windows) QA Floor Leads
The Movies (Premiere Edition) (2005, Windows) Test Team Floor Lead
Call of Duty 2: Big Red One (2005, GameCube) QA Lead, Third Shift
Call of Duty 2: Big Red One (Collector's Edition) (2005, PlayStation 2) Lead, Third Shift
Vampire: The Masquerade - Bloodlines (2004, Windows) Test Team
Rome: Total War (2004, Windows) QA/Localization Testers

[ full credits ]

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