What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Paul Renault

Game Credits (By Role)

Production

Get Medieval (1998)   (3D Production Coordinator)
 

Programming/Engineering

Claw (1997)   (Creative Development)
 

Writers

Gruntz (1999)   (Cutscene Script and Story)
 

Art/Graphics

Gruntz (1999)   (Additional Artwork)
Blood: Plasma Pak (1997)   (3D Coordinator)