What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Paul Warne

Game Credits (By Role)

Design

TMNT (2007)   (Additionnal Game Design)
Open Season (2006)   (Level Designers)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Level Designers)
Peter Jackson's King Kong: The Official Game ... (2005)   (Level-Designers)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Single Player Level Designers)
Star Wars: Super Bombad Racing (2001)   (Level / Scenario Design)
 

Thanks

Psychonauts (2005)   (Special Thanks (Double Fine Productions))
 

Other

Assassin's Creed (Director's Cut Edition) (2008)   (Assassin's Creed Additional)
Assassin's Creed (2007)   (Additional)