Developer BiographyRob Wyatt is an independent contractor who specializes in 3D rendering, 3D hardware and system level code. He moved to the US in 1994 to work on rendering systems at Dreamworks SKG and from there went to Microsoft where he worked on Windows 2000, the kernel components of DirectX 7 and 8 and ultimately went on to be one of the founding members of the Xbox team.
Rob was one of leading members of the system architecture group. Since leaving Microsoft he has worked in Japan on early PlayStation 3 prototypes and was a member of the Sony ICE team.
Since 2006 he has been an independent contractor but has was worked at or with Insomniac games since 2002. While at Insomniac he worked on the engine architecture for all the PlayStation 2 and PlayStation 3 games.
Contributed by Rob Wyatt (1) on Jan 28, 2010.
If you have a portrait of this person, you can upload it to the MobyGames database.