Dan Vargas
Moby ID: 101105
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Dan has worked in the Video Game Industry for the last 8 years. He started in 2000 with Electronic Arts’ Motion Capture Studio contributing to numerous Sports and Action Titles. He then moved to EA Blackbox studios developing the Need For Speed:Underground, UG2, Most Wanted and Carbon working as a Concept/Texture Artist and then Environment Modeller. In that time he also worked on user interface design for March Madness 06.
The next 2 years at NextLevelGames Dan worked as Technical Artist for Spider-Man: Friend or Foe and a, forthcoming, Triple A title for PS3/X360 title as well as contributions to Xbox Live titles.
Dan studied Fine Arts at Langara College and is a graduate of the Animation and Digital FX program from VFS in 1999. Currently, Dan is freelancing as a Computer Graphic Artist.
Credited on 36 games
Displaying most recent · View all
Assassin's Creed: Rogue - Remastered (2018, PlayStation 4) | Special Thanks |
Assassin's Creed: Syndicate (2015, Windows) | Assistant Art Directors |
Assassin's Creed: Rogue (2014, PlayStation 3) | Special Thanks |
Might & Magic X: Legacy (2014, Windows) | Special Thanks |
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Level Artists |
The Avengers: Battle for Earth (2012, Wii U) | Art Director |
Assassin's Creed III (2012, PlayStation 3) | Level Artists |
Captain America: Super Soldier (2011, Xbox 360) | Additional Work |
Battle of Giants: Dinosaurs Strike (2010, Wii) | Level Artists |
Spider-Man: Friend or Foe (2007, PlayStation 2) | Technical Art |
Need for Speed: Carbon (Collector's Edition) (2006, Xbox 360) | World Art |
Need for Speed: Carbon (2006, Windows) | World Art |
Need for Speed: Most Wanted (Black Edition) (2005, PlayStation 2) | Special Thanks |
Need for Speed: Most Wanted (2005, Windows) | Special Thanks |
Need for Speed: Underground 2 (2004, Windows) | Art Team |
NBA Live 2005 (2004, Windows) | Motion Capture Team |
Need for Speed: Underground (2003, GameCube) | Art Team |
The Lord of the Rings: The Return of the King (2003, GameCube) | Operators |
NBA Live 2004 (2003, GameCube) | Motion Capture Team |
NHL 2004 (2003, Windows) | Motion Capture |
[ full credits ]
Frequent Collaborators
People- 20 games with Eric Perrier
- 20 games with Sandro Licastro
- 19 games with Beverly Koeckeritz
- 19 games with Stefan Van Niekerk
- 19 games with Robert Parent
- 18 games with Jason Camp
- 17 games with David Pierce
- 16 games with Ben Guthrie
- 15 games with Thomas Raycove
- 15 games with Steven Schnur
Companies
- 26 games with Electronic Arts, Inc.
- 15 games with EA Sports
- 12 games with TiVo Corporation
- 12 games with Electronic Arts Vancouver
- 12 games with Electronic Arts GmbH
- 10 games with Electronic Arts Publishing SARL
- 8 games with Ubisoft Entertainment SA
- 6 games with NBA Properties, Inc.
- 6 games with Electronic Arts Polska Sp. z o.o.
- 6 games with Ubisoft, Inc.
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