Less than 60 games needed to complete our goal of 1,500 documented Arcade titles!

Bryon Nieman

Developer Biography

KiloBlaster was the only game I ever worked on; I met Allen Pilgrim the programmer while working at a local computer store when I was 12 years old. He showed me how to use the graphic editor that was being used, and I made the ships for the game.




Contributed by Bryon Nieman (1) on Feb 20, 2004.