Olivier GoguelDeveloper BIOOlivier Goguel has developed his first video game in 1988, and has always been involved since then in game development. He was at the birth of Kalisto Entertainment, where he had been acting for more than 10 years as Technical Director. During this period, Goguel has been at the heart of the game development evolution, from floppy disk to DVD, from 2D only to 3D Shaders, from small in-house development to large team using third parties technologies, from craftsmen to industrialisation. Olivier Goguel now works as consultant for SolidGame.com, on technical and management issues for major video game companies through Europe.
Contributed by
PAO (29) on Jun 24, 2003.