Rey Jimenez


Developer BIO

Rey Jimenez started in the industry at Namco, then did a short stint at 3DO (when they were still around), and came over to Capcom. He started doing customer service and moved into development two years later, mainly handling the development process between Capcom and all of the 1st party companies. From there, he started working as Associate Producer and Producer on some of the collection titles that were developed here in the US.




Contributed by Sciere Bronze Star Contributing Member (124885) on Aug 23, 2009.
 

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