Dexter Chow


Developer BIO

Dexter Chow is Vice President of Product Development for Her Interactive Inc. since February 2008. He is responsible for supervising internal and external projects from conceptual design through final gold master and beyond (localization, platform ports), including beta, compatibility testing and quality assurance. He supervises the entire game development cycle for the simultaneous development of multiple projects, including game design and development of PC, casual, console and handheld titles.

Chow began developing games in the early 1990s, moving onto senior management roles at Ubisoft, Mattel and Brøderbund Software, Inc.. In his most recent role as Executive Producer at Ubisoft Entertainment, Chow was responsible for producing numerous AAA titles for console and handheld systems. His lengthy development career includes time spent as a license franchise analyst and game design educator. Additionally, he has extensive experience managing a wide range of game R&D budgets from budget titles to titles in the multi-millions of dollars.




Contributed by Sciere Bronze Star Contributing Member (205880) on Feb 14, 2008.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2013, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.

moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS

GameFly Media