How much time do you spend in each single session when you play games?

Jade Raymond

Developer Biography

Jade has produced, designed and programmed games for Electronic Arts, IBM and Sony Online. In 2007, she produced Assassin's Creed at Ubisoft's Montreal Studio (after having joined the studio in 2004) and interviewing others in the gaming industry for a TV show called Electric Playground in her spare time.

In September 2009 it was announced she would head up Ubisoft's new Toronto studio in Canada, overseeing day-to-day operations. At that time she was producing Assassin's Creed II.




Contributed by Sciere (257453) on May 23, 2007. [revised by : Sciere (257453)].