Tomas Arce


Developer BIO

Tomas Arce has been involved in the game industry for over 8 years. After finishing his BS in computer science, Tomas then moved to Austin, Tx. where he joined Iguana Entertainment where he first worked as a team member on the critically acclaimed and best selling All Star Baseball.

Within a few months he was moved to a newly created Tools and Technology department (TnT) where he helped establish the department by doing such tasks as interviewing, research, engine programming, consulting, and tools programming. After winning awards for the first engine, the TnT department was moved to a global position within the Acclaim family. The new responsibilities for TnT were to create a strong core technology base that could be shared across several projects within Acclaim studios. Some of the most popular titles included NFL Quarterback Club, All Star Baseball, South Park, and Jeremy McGrath Supercross. Before leaving Acclaim, Tomas worked in a new department creating the new technology for such games as Turok 4. Tomas is correctly working at Inevitable Entertainment where he has worked on Tribes Aerial Assault writing not only the rendering pipeline, but also giving his expertise to the online technology. He then worked on a research project at Inevitable to showcase the talent of the company as well as the power of the X-Box prior to its launch. This demo, called Inevitable Evolution, was presented by Bill Gates for the release of the X-Box in Japan. It was also shown at GDC, and E3 by multiple hardware manufactures as it showcased the GeForce 3 card, which was the basis for the X-Box video card.

Tomas has also published articles on well-known game developer sites such flipcode.com and has lectured at GDC. Tomas worked briefly on the graphics pipeline of The Hobbit before he was made the Technical Director on Midway’s Area 51 project. The Area51 technology was written from the ground up and is optimized for high end PS2 games. The technology is so solid, it is now being used as the core technology for all games within Inevitable Entertainment.




Contributed by Tomas Arce (1) on Feb 09, 2004.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS