Jeffrey Charvat


Developer BIO

Jeff Charvat started in the game industry in 1988 as a lonely QA tester for Broderbund Software. He rose through the engineering ranks working on the original Prince of Persia franchise and eventually managed a staff of engineers working on Carmen Sandiego titles and Riven: The Sequel To Myst.

He was then brought into Maxis to manage the development teams that created the original The Sims and The Sims: Online. From there, he moved south to EA Los Angeles where he managed even larger teams creating Medal of Honor console titles.

Now he is focusing on new development models while helping realize Steven Spielberg’s game visions.




Contributed by MobyGames on Sep 13, 2000. [revised by : Jeffrey Charvat (4)].
 

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