Scott Nixon


Developer BIO

From an interview on Adventure Gamers Sept. 26, 2005

I'm Scott Nixon and I am the project director for the upcoming game And Then There Were None.

I started doing games while I was still in my last year of high school. I worked for Capstone, which was a company based out of Miami. These games were license-based titles and Wolfenstein clones.

After that I was with Microprose, where I worked with Civilization II. Then I went to n-space in Orlando and worked on PlayStation games like Danger Girl.

In 2000, I got a call from James Wheeler, president of AWE, who I worked with at Capstone and is also a good friend. He told me he was doing a start up and asked if I would be interested in coming down. I was and joined AWE that year.




Contributed by Jeanne Bronze Star Contributing Member (60042) on Oct 13, 2005.
 

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