Scott NixonDeveloper BIOFrom an interview on Adventure Gamers Sept. 26, 2005
I'm Scott Nixon and I am the project director for the upcoming game And Then There Were None.
I started doing games while I was still in my last year of high school. I worked for Capstone, which was a company based out of Miami. These games were license-based titles and Wolfenstein clones.
After that I was with Microprose, where I worked with Civilization II. Then I went to n-space in Orlando and worked on PlayStation games like Danger Girl.
In 2000, I got a call from James Wheeler, president of AWE, who I worked with at Capstone and is also a good friend. He told me he was doing a start up and asked if I would be interested in coming down. I was and joined AWE that year.
Contributed by
Jeanne
(60042) on Oct 13, 2005.