Milo D. Cooper


Developer BIO

Milo D. Cooper's professional history began with his work on various sports and education titles for the Super Nintendo and Sega Genesis consoles.

For the launch of the first PlayStation, Mr. Cooper was hired by Sony in 1993 to create 3D graphics for the NFL GameDay and NCAA GameBreaker titles.

His next project was the MMORPG EverQuest, for which he modeled and rigged all of the game's characters. He also created assorted tools for use by designers and other artists.

After several years on EverQuest, Mr. Cooper left Sony in 2002 to become a founding member of Sigil Games Online. He worked as the character art technician and character art pipeline developer for Vanguard: Saga of Heroes, which game was released in early 2007.




Contributed by Milo Cooper (1) on Jul 07, 2007.
 

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