Developer BiographyAfter graduating from Duke University in 1993 with degrees in English and Spanish, Mark Nelson quickly realized he had achieved the rare distinction of being unemployable in two languages.
After a series of unfulfilling jobs, he joined Bethesda Softworks in 2000, becoming a designer on The Elder Scrolls III: Morrowind. His design credits also include the Morrowind expansions Tribunal and Bloodmoon and the award-winning The Elder Scrolls IV: Oblivion. He served as the lead designer on the Shivering Isles expansion for Oblivion, and was a designer on Fallout 3.
In 2007, Nelson joined Big Huge Games as the Lead Designer on their upcoming RPG Kingdoms of Amalur: Reckoning. He now serves as Creative Director for the studio.
Contributed by Mark Nelson (5) on Jan 22, 2010. [revised by : Mark Nelson (5)].