Brian A. Kirkness


Developer BIO

Brian started testing games for EA in the summer of 1999. After acting as the QA Lead on a couple of Hunting titles he went to work for MS games in the Connectivity Department.

In December of 2000 he began testing at Amaze Entertainment where he quickly rose to a lead position. Amaze offered him the chance to try his hand at Level Design, Scripting, and even some minor Voice Overs. After 4 years at Amaze Brian took a hiatus to return to school.

In late 2005 he returned back to the gaming industry again working as a contractor at MS Games. While Testing on DS II he was also afforded the opportunity to do multiple Voice Overs.

Brian returned to Griptonite Games (formerly Amaze Entertainment) in the Associate Producer role and is now in the Producer position. Recently, in addition to many re-imagined titles he has Produced for the iPhone, he is proud to have had an original title included in the launch of the iPhone App Store. Brian is currently at Griptonite Games and enjoying all the different hats the Producer title allows him to explore.




Contributed by DrVox (8) on Mar 19, 2006. [revised by : DrVox (8)].
 

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