Reko Nokkanen


Developer BIO

Reko Nokkanen entered the game industry at the beginning of 2004. Starting at Bugbear Entertainment as a graphic artist, but soon moved on to be a game designer. While at Bugbear, he worked on the FlatOut-series as well as in the PSP version of Sega Rally Revo.

In 2007, he moved on to Sumea studio of Digital Chocolate where he currently resides as a game designer, working on cross-platform games (Mobile, PC, iPhone, XBox360) across multiple genres.

He is an avid gamer, enjoying all aspects of video games to traditional board games and plays.




Contributed by Reko Nokkanen (5) on Sep 30, 2008.
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS