Tim Longo

Moby ID: 1845

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Tim Longo has been a game developer since 1996 beginning with QA and moving through most areas of game design up to Creative and Franchise Direction.

Having worked at LucasArts for many years, Tim has been involved with projects such as the Star Wars Starfighter series, Indiana Jones and the Infernal Machine and has directed Star Wars Republic Commando.

After a bit of freelance game design and a season of being a Wilderness Ranger for the US Forest Service, Tim worked as a Creative Director at Crystal Dynamics on the 2013 Tomb Raider reboot during concept and pre-production and moved to Franchise Director during vertical slice as well as providing creative oversight on the Wii version of Tomb Raider Anniversary and the Tomb Raider Trilogy collection with Buzz Monkey software.

In 2011 Tim returned to LucasArts as a Creative Director to work on an unannounced FPS there.

Tim’s education is in Theatre Acting and Directing and he is currently living in the San Francisco Bay Area.

Credited on 23 games

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Halo: Infinite - Campaign (2021, Xbox Series) Design
Halo: Infinite - Multiplayer (2021, Windows) Design
Halo 5: Forge (2016, Windows Apps) Creative Director
Halo 5: Guardians (2015, Xbox One) Creative Director
Tomb Raider (2013, PlayStation 3) Special Thanks
The Tomb Raider Trilogy (2011, PlayStation 3) Franchise
Tomb Raider: Underworld (2008, Windows) Sincerest Thanks
Tomb Raider: Underworld (2008, Nintendo DS) General Thanks
Lara Croft: Tomb Raider - Anniversary (2007, Wii) Creative Director
Star Wars: Republic Commando (2005, Windows) Director
Star Wars: Knights of the Old Republic II - The Sith Lords (2005, Windows) Special Thanks
Robin Hood: Defender of the Crown (2003, Windows) Special Thanks
Star Wars: Jedi Starfighter (2002, PlayStation 2) Game Designer
Star Wars: Starfighter (2001, PlayStation 2) Mission Designer
Star Wars: X-Wing Alliance (1999, Windows) Special Thanks to
Indiana Jones and the Infernal Machine (1999, Windows) Level Design & Scripting
Star Wars: Jedi Knight - Mysteries of the Sith (1998, Windows) Level Designers
Ballblazer Champions (1997, PlayStation) Testers
Star Wars: Jedi Knight - Dark Forces II (1997, Windows) Playtesting
Star Wars: X-Wing Vs. TIE Fighter - Balance of Power Campaigns (1997, Windows) Playtesting

[ full credits ]

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