Sebastian Grinke


Developer BIO

Sebastian wrote games from an early age on the ZX-81, Spectrum and then the Amiga. His first published work was Gunfighter, an Amiga Power Cover Disk in January 1995. He has been working professionally as a Video Game Programmer, Designer, Journalist and Producer since entering the industry aged 16.

Lead Designer at EA Montreal 2007-Present

Senior Programmer at Pivotal Games (Eidos) 2004-2007

Designer/Producer of www.screenlearning.com

Senior Designer at SCEE London Studio 2003-2004

Freelance Journalist for AI Games Programming Wisdom Volume 2

Founding Member and Designer/Programmer at Pivotal Games 2000-2003

Designer at Pumpkin Studios 1999-2000

Freelance Journalist for Amiga Power Magazine and GamesRadar.com

Designer/Programmer at Binary Asylum 1994-1999




Contributed by Seb Grinke (6) on Dec 19, 2006. [revised by : Seb Grinke (6)].
 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS