Sebastian GrinkeDeveloper BIOSebastian wrote games from an early age on the ZX-81, Spectrum and then the Amiga. His first published work was Gunfighter, an Amiga Power Cover Disk in January 1995. He has been working professionally as a Video Game Programmer, Designer, Journalist and Producer since entering the industry aged 16.
Lead Designer at EA Montreal 2007-Present
Senior Programmer at Pivotal Games (Eidos) 2004-2007
Designer/Producer of www.screenlearning.com
Senior Designer at SCEE London Studio 2003-2004
Freelance Journalist for AI Games Programming Wisdom Volume 2
Founding Member and Designer/Programmer at Pivotal Games 2000-2003
Designer at Pumpkin Studios 1999-2000
Freelance Journalist for Amiga Power Magazine and GamesRadar.com
Designer/Programmer at Binary Asylum 1994-1999
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Seb Grinke (6) on Dec 19, 2006. [
revised by :
Seb Grinke (6)].