Developer BiographyKen Birdwell is the Senior Software Development Engineer at Valve.
Ken has contributed to a wide range of projects in the last 15 years. These include in-circuit emulators (CodeTap), 3D surface reconstruction (Surfgen), 3D prosthetics design tools (Shapemaker), and satellite networking (Microsoft's Broadcast PC). He also wrote one of the first graphical shells for multiplayer online games for Compuserve's Sniper.
Oddly enough, Ken has a BFA from Evergreen State University, where he studied painting, photography, and animation. Ken designed and implemented the skeletal animation system and many other engine components for Half-Life.
Contributed by Jeanne (75480) on Jul 16, 2003.
If you have a portrait of this person, you can upload it to the MobyGames database.