Greg CoomerDeveloper BIO
Greg Coomer works in the Product Design / Communications field at Valve. Prior to joining Valve, Greg helped Microsoft design various software products. Before that, he worked with Nintendo, started and ran a user interface design company, and spent several years as a freelance product designer. Greg helped to name the company "Valve", and then led the first game project that Valve ever cancelled, Prospero.
Contributed by Quentin Lowagie (23)
on Feb 02, 2009.