Nick Porcino

Developer Biography

Nick has been programming games and AI for robotics and toys since the late 1970's. He led the technology group at Sanctuary Woods, and was Senior Systems Engineer at Disney Interactive. He led the tools and technology group at LucasArts for a few years, until taking on the challenges of film/game convergence with colleagues from ILM since 2003.




Contributed by Nick Porcino (4) on Sep 23, 2007.