Teut Weidemann
aka:
Teut Wiedemann
Moby ID: 23076
Biography edit · view history
Teut was one of the first people in Germany to actually hold a job as a game designer/producer. In 1987, he become development director of Softgold and Rainbow Arts, which at that time was the largest developer/publisher in Germany.
During his 3-1/2 years with Softgold and Rainbow Arts, he oversaw more than 32 released titles. Some of them were his designs as well. Most titles ran on the Amiga, and you may remember some of them: Katakis, Denaris, X-Out, R-Type (conversion), Spherical, M.U.D.S., and Conqueror. The latter was his first 3d tank game (programmed and designed by Jonathan Griffiths). Nearly 10 years later he returned to the theme and designed Panzer Elite, published by Psygnosis.
In 1996 he founded his own development studio Wings Simulations and bought back the rights of Panzer Elite from Psygnosis and rereleased the game as Panzer Elite Special Edition.
In 2000 he sold his company to Jowood AG, still staying at his company. He was influential at Jowood on many titles, among them Spellforce 1 and Gothic 2.
In 2004 he released an online shooter called Söldner, in 2005 the add on Söldner Marine Corps.
In 2005 he had to shut down his studio due to financial difficulties of Jowood and started at CTO of CDV AG, the publisher behind Panzers, Blitzkrieg, Cossacks and Sudden Strike.
Since 2008 he is consultant for online games and is busy participating in Ubisoft Blue Bytes online games. He was part of the design of The Settlers Online and is now responsible for monetization & online game mechanics for their other online projects like Anno Online, Silent Hunter Online and Might & Magic Heroes Online.
Credited on 38 games
Displaying most recent · View all
Battleship Apollo (2021, Windows) | Credits |
Shadow Tactics: Blades of the Shogun (2016, Windows) | For your Support |
Anno 2205 (2015, Windows) | Monetization Supervisors |
Anno 2205: Asteroid Miner (2015, Android) | Monetization Supervisors |
Dirty Bomb (2015, Windows) | Special Thanks |
AirMech (2015, Xbox One) | Special Thanks |
Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Special Thanks |
Assassin's Creed IV: Black Flag (2013, Xbox 360) | Special Thanks |
The Inner World (2013, Windows) | Mentors |
Black Knight Sword (2012, PlayStation 3) | Publishing Advisors |
Bang Bang Racing (2012, Windows) | Publishing Advisors |
Dead Block (2011, Windows) | Publishing Advisors |
SkyDrift (2011, Windows) | Publishing Advisors |
Panzer Tactics DS (2007, Nintendo DS) | Special thanks for making this project possible to |
War Front: Turning Point (2007, Windows) | Associate Producer |
Cossacks II: Battle for Europe (2006, Windows) | Special Thanks |
Söldner: Marine Corps (2005, Windows) | Lead Designer |
Söldner: Secret Wars - Reloaded (2004, Windows) | Design |
Söldner: Secret Wars (2004, Windows) | Design and Executive Producer |
K. Hawk: Survival Instinct (2002, Windows) | Special Thanks |
[ full credits ]
Frequent Collaborators
People- 8 games with Celal Kandemiroglu
- 8 games with Matthias Siedlaczek
- 8 games with Fritz Neuhofer
- 8 games with Christopher Schmitz
- 7 games with Sabine Schmid
- 6 games with Georg T. Klotzberg
- 6 games with Dirk Dobbert
- 6 games with Bone Buddrus
- 5 games with Markus Oberrauter
- 5 games with Rebecka Coutaz
Companies
- 10 games with Valve Corporation
- 8 games with Rainbow Arts Software GmbH
- 8 games with JoWooD Entertainment AG
- 6 games with Ubisoft Entertainment SA
- 6 games with Russobit-M
- 5 games with Softgold Computerspiele GmbH
- 4 games with Wings Simulations GmbH
- 4 games with Ubisoft SRL
- 4 games with Computec Media GmbH
- 4 games with Epic Games, Inc.
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: