Brian Hess


Developer BIO

Brian got his start designing levels for Doom and Quake, picking up contract work while attending the University of Virginia. After graduating with a BA in Studio Art, he headed down to Texas in search of a career. As a level designer at Gearbox Software, he has contributed to Opposing Force Online, Half-Life for PS2, 007: Nightfire, and Brothers in Arms. Brian is currently a designer at Stormfront Studios, where he's just completed work on Eragon, a multi-platform third-person action game.




Contributed by Indra was here... Bronze Star Contributing Member (13177) on Jul 23, 2003. [revised by : wendigo (175)].
 

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